Intro | User Interface | Morphing | Editing Workflow | Envelopes | Deformers | Signal Flow | Reference Samples | FAQ | Glossary |
Menu Bar
File
New |
Create a new empty preset. |
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Open |
ctrl-o |
Open a preset with a file open dialogue. |
Save |
ctrl-s |
Save current preset. |
Save As |
ctrl-shift-s |
Save preset as a new file. |
Revert to Saved |
Dismiss changes to preset and revert. |
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Load Reference Sample |
Open a wave sample to use as a modelling reference. References samples should be single note recordings of an instrument. See Working With Samples for more information. |
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Unload sample |
If a wave sample is loaded, unload the sample. |
Edit
Undo |
ctrl-z |
Undo the last action. Undoable actions include adding or deleting a line or point the assignment of a deformer to a vertex path. |
Redo |
ctrl-shift-z |
Redo the last action. |
Erase Verts |
del |
delete the selected vertices of the currently focused panel. The focused panel is the panel outlined with a blue border. |
Extrude Verts |
e |
extrude the selected vertices of the currently focused panel. See Editing Workflow. |
Audio Config Edit |
Edit the audio device configuration and midi settings. Here is where you would change the samplerate, the audio buffer size, or the audio device. |
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Directories Edit |
Set the directories of content (presets and meshes), and the wave file directory. The wave file directory is used by the browser when the "Show Wave files" button is clicked. The content directory expects subdirectories /meshes and /presets. |
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Collision Detection |
When this is true, all editing actions that would cause vertex paths to overlap are prevented. Under certain conditions, overlapping can occur after which all editing is prevented, so to continue editing you must disable collision detection. |
Graphics
Verts & Lines Display:
On Hover |
Show panel vertices and vertex paths on mouse hover. |
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Always |
Always show panel vertices and vertex paths. |
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Waveform Waterfall |
Show the waterfall visualization of the waveform surface. |
Editing updates:
On all events |
Update the display as you edit. |
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On drag release |
Update the display only on the end of a mouse drag. Select this to improve performance if necessary. |
Audio
Declick |
Apply a declick volume envelope to the voice. |
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Pitch Bend Range |
Set the pitch bend range. |
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Blue-dim mapping |
The mapping of the blue dimension. See Understanding Morphing |
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Quality Options |
Adjust the quality options for realtime and render. |