IntroUser InterfaceMorphingEditing WorkflowEnvelopesDeformersSignal FlowReference SamplesFAQGlossary

Introduction

Cycle is quite a bit different than the conventional audio synthesizer. While this means it opens many new sound design possibilities, it also means there is a learning curve. We'll try and make that as small as possible so you can be productive with Cycle right away.


Overview

Sound Generation

Cycle creates sound in part with single, powerful oscillator. The waveshape of this oscillator is designable with points and curves, and it can morph over time as well as key scale and other ranges. To achieve morphing, you effectively automate the positions of the points by creating paths for them to follow over time.


There is no set limit on the number of points in a waveshape or the complexity of their paths, so the synthesis possiblities are vast, and very accurate models of existing sounds are possible.


The signal generated from the oscillator is analysed cycle by cycle for its spectral content. The spectral synthesis component lets you operate on this harmonic spectrum.