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Effects

Waveshaper


Preamp

The amount of amplification before the distortion effect is applied. The high preamplification levels create more distortion. Automating this parameter is useful to achieve some effects like a long electric guitar fadeout.

Postamp

The gain applied after the distortion effect is applied.


Impulse Modeller


Length

The length knob controls the size of the impulse in samples. The knob value ranges from orders 7 to 14. This range in samples is 128 to 16384.

Postamp

The amount of gain applied after the effect.

High Pass Filter

The high pass cutoff frequency. This effect often introduces unwanted low frequencies and DC offset into the audio signal, which can be easily removed by increasing the HP cutoff frequency.

Load Impulse (.wav)

This loads a wave file impulse sample. Any wave file can be loaded, but it will be truncated to 16384 samples if it is longer. The best impulse samples are those specifically produced from recordings of amplifiers or instruments. Once a wave file is loaded, the vertex-defined curve is disabled and remains so until the file is unloaded.

Unload Wave File

If there is a wave impulse loaded, this unloads it.

Model Wave Impulse

This approximates the curve of the waveform in a wave sample recording. A hard limit of 500 points is in place to prevent the curve fitting process from taking an excessive amount of time. Unlike wave file impulses, modelled impulses are saved directly in the preset and so are more portable. It is recommended that you use this modelling feature if you intend to share a preset that would otherwise use a wave impulse sample.


Equalizer


The equalizer has 5 bands. In order, the filter types are: low shelf filter, 3 peaking filters, high shelf filter. Each band has two controls: the gain in Decibels and the centre frequency. The gain range of each band is -30dB to +30dB.


Unison


Detune

The bipolar detune value in cents. Unison voices will be spread more or less evenly between this bipolar range.

Pan Spread

The amount to which unison voices are panned left and right. A spread of zero puts all voices at the stereo centre; a spread of 1 pans odd voices all the way to left and even voices all the way right.

Phase

The starting phase of unison voices.

Order

The number of unison voices. The overall volume will be reduced slightly each additional order.

Jitter

Jitter applies a slight randomness to detune and phase values to avoid the overlapping of unison voices. This can reduce the 'phasing' artifacts sometimes heard with unison effects, giving the sound a smoother, more even timbre.


Delay

The delay effect simulates an echo.


Time

The delay time in beats. This synchronizes with the host tempo.

Feedback

The relative volume of each successive echo.

Spin Iterations

The length of the spinning revolution, in echoes. The spin function pans echoes left to right circularly.

Spin Amount

The degree to which echoes are panned in a circle.

Wet

The volume of the processed audio.


Reverb

The stock reverb in Cycle is light on CPU, but it nothing special as far as sound. You are recommended to use your favourite reverb plugin for best results.


Size

The size of the virtual room.

Damp

The amount of dampening of high frequencies in the reverb.

Width

The stereo width of the reverb.

Dry

The volume of the unprocessed audio signal.

Wet

The volume of the processed audio signal.